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iOS app (for 2.6) not loading all locks/sensors


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I don't know if this was fixed in the new updated version, but it looks like the app isn't very good at verifying that all your sensors/locks are loaded before it lets you use the app, and then it doesn't even force the data to reload in subsequent uses (it is supposed to auto-detect changes now, but if it does a partial load, that's worthless).  My iPhone 5 upgraded to the new app automatically, but it still didn't list all my locks/sensors.  I had to manually force it to sync for them to come back.  I know they were all there at some point, so during an auto-triggered update, it "lost" some of my locks/sensors (not positive this issue is limited to just locks/sensors).

 

Just really more of a FYI, but I will post again if I continue to see the behavior on the updated app.

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I don't think so it affects Yale locks also.  It was a mix of device types not loading.  And I never had this issue before and I'm pretty sure Concord 4 drivers haven't changed.

 

The locks was the main issue, no visibility or control over locks.  Not sure if my workaround works remotely or is bulletproof either.

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It sounds like it simply didn't completely parse the project on it's re-sunch. If it happened this one single time it's probably a fluke or caused by something else (wifi glitch for example). If it's doing it fairly consistently it becomes a different matter.

Oh and an app update doesn't force a re-synch AFAIK.

 

I've changed plenty in my project and the app re-synched but yet to see it, but I'll test it a bit over the next few days as I'll be making some changes to my system - see if I gewt it to happen too.

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It sounds like it simply didn't completely parse the project on it's re-sunch. If it happened this one single time it's probably a fluke or caused by something else (wifi glitch for example). If it's doing it fairly consistently it becomes a different matter.

Oh and an app update doesn't force a re-synch AFAIK.

 

That's what it looks like.  But I don't recall ever having this issue before 2.6.  It would always restart the sync at next use, for example if you closed the app before it synced.

 

I think it has happened multiple times but not sure.  I'm already missing items I had before 2.6 (certain relays/contacts), so I'm still getting used to things. I also had been making a lot of changes in Composer that triggered re-syncs.  I guess the new (?) auto-trigger is from C4, not the app, or it would know it didn't completely parse and re-try the next time.

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