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Advanced Lighting Scene and Color Wheel


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Doing some testing on our color wheel driver and wondering if this is the case for the new proxy.

Core 5 on OS 3.3.1 - 1 Color wheel driver

On Scene - Control brightness and color - ramp brightness over 250ms to 100% and set color.   (works just fine)

Toggle Scene

     Action 1 - Control brightness only - ramp to 0% over 750ms

    Action2 - Control Color Only - delay 1sec - set color to Red

What I am seeing on the toggle scene is Action 2 fires right away. My previous understanding of multiple actions on one light load is Action 1 must finish before 2 would even start. I should not need the delay in action 2 but even with it in there I am seeing the color set prior to the brightness ramping down.

 

Has anyone else tried something similar to this and had the same results with using color wheel drivers in lighting scenes?

 

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5 hours ago, TFlury said:

Doing some testing on our color wheel driver and wondering if this is the case for the new proxy.

Core 5 on OS 3.3.1 - 1 Color wheel driver

On Scene - Control brightness and color - ramp brightness over 250ms to 100% and set color.   (works just fine)

Toggle Scene

     Action 1 - Control brightness only - ramp to 0% over 750ms

    Action2 - Control Color Only - delay 1sec - set color to Red

What I am seeing on the toggle scene is Action 2 fires right away. My previous understanding of multiple actions on one light load is Action 1 must finish before 2 would even start. I should not need the delay in action 2 but even with it in there I am seeing the color set prior to the brightness ramping down.

 

Has anyone else tried something similar to this and had the same results with using color wheel drivers in lighting scenes?

 

Internally, they execute based on the delays. They don't wait which is good for consistency and because some devices take a while to report their real state back. If you're doing ramping, simply add the ramp times to the delay.

 

2 hours ago, lippavisual said:

When color first came out, I tried making several ALS scenes and did not like any of the behavior, so went back to the way I’ve always done it with programming. 

Some devices (our Yeelight driver) for instance, actually have optimisations when using Advanced lighting scenes which greatly improves the operation of commands and reduces them. So, for some drivers, you'll actually find the devices operate more consistently with ALS

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3 minutes ago, Andrew luecke said:

If you're doing ramping, simply add the ramp times to the delay.

@Andrew luecke on the toggle scene Action 2 does have a delay of 1sec which should account for the ramp of action 1. But they used to run action 1 then 2 then ... ect

I'm trying to figure out if we have a bug in our driver or if this is just how the color wheels perform in advanced lighting scenes.

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