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punchy

Control4 Employee
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Everything posted by punchy

  1. There are a number of processes that are using "Blocking I/O" as a mechanism for "sleeping." This makes the scheduler "count" them as blocked which causes the load to be high. We can not fix or change this without monumental effort as it was code supplied by intel. In other words, the load average is not something I would trigger off of on EA controllers.
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