Dueport Posted September 27, 2021 Share Posted September 27, 2021 Apologies for the newbie question but I'm confused with the countdown experience programming. If I want to program say, a 1 minute timer, then under programming I can program off the 1min countdown event - but I'm hung up on what the action should be to program. I don't see a start timer or condition of timer expired action off the countdown experience driver. Am I missing something there? Or would I just create a timer agent for one minute and then program off the expiration of that? So: Event (from countdown experience): countdown 1min from [room]->Countdown Action: start timer "Countdown 1 min" Event (from "Countdown 1min" timer): when timer "countdown 1 min" expires Action: play announcement with a timer buzzer in that room Quote Link to comment Share on other sites More sharing options...
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