openwater Posted March 21, 2015 Posted March 21, 2015 Just received the Composer product so I haven't had much time to work with it. I have programmed a scheduler successfully. I am trying to modify the 6-button device. If I go in via programming and select the device and button I was expecting to see the actions under script. I see that if the button accesses an advanced lighting agent but I can't find a simple on and off. I tried to select the same device on the action side and don't see anything there either. I'm missing something simple. Can anyone help, please?
msgreenf Posted March 21, 2015 Posted March 21, 2015 After you select the device you need to pick the button and number of clicks in the bottom left Sent from my iPhone using Tapatalk
openwater Posted March 21, 2015 Author Posted March 21, 2015 Thanks. Did that but still nothing in the center script area. It only reads "When Kitchen->Kitchen by Frig Button1 button is pushed" or similar if I highlight single tap. But when I select button 6 single tap it reads ->activate lighting scene "Floods On" for a double tap "Floods Off"
msgreenf Posted March 22, 2015 Posted March 22, 2015 Then the other way they set it up was to bind the buttons to actions Sent from my XT1060 using Tapatalk
openwater Posted March 22, 2015 Author Posted March 22, 2015 Ok so over on the device actions side I click on the device Kitchen by Frig and under it is device variables. On the bottom right quadrant I select button 1 but nothing load directly. I select press or single click and that loads the center programming area with click the button 1 button on the Kitchen->kitchen by frig but nothing more. I'm still missing where the action that is already defined resides. Thanks
openwater Posted March 22, 2015 Author Posted March 22, 2015 Does this have something to do with LED Behavior "Follow Bound Device" under properties for the system device?
msgreenf Posted March 22, 2015 Posted March 22, 2015 No. But you can connect buttons directly to other sources in connections which requires Pro Sent from my XT1060 using Tapatalk
openwater Posted March 22, 2015 Author Posted March 22, 2015 OK Thanks for the help. I'll talk to the dealer and see what I can do. Appreciate it
c4Denver Posted March 22, 2015 Posted March 22, 2015 Think what msgreenf is saying is button was likely bound originally. No big deal, add programming from actions side that you can obviously see (like turn on another C4 controlled light) and you'll see it will actually execute the programming. It will give you a feel for what happens and you can add other items and play with functionality.
c4Denver Posted March 22, 2015 Posted March 22, 2015 Sorry for another post, but, what I meant in previous post was that you won't see programming in center that actually binds the button.
openwater Posted March 23, 2015 Author Posted March 23, 2015 @c4Denver Thanks. I've started to play with the programming and did notice that it overrides whatever is bound to the button originally. Puts me back in business.
Ingoiolo81 Posted March 31, 2015 Posted March 31, 2015 sorry to revive the thread... i think i have the same problem, cannot see anything on the button programming tabs when i select them. Do i understand it correctly that regardless of the fact that they might have been bound originally by my dealers, I can still change functionalities layering a new programming on top of it? Does it create any problem or potential conflict?
Cyknight Posted March 31, 2015 Posted March 31, 2015 You can certainly add programming overtop, but it will continue to trigger the bound 'device'. Note that if the button is triggering a lighting scene - you COULD simply delete that particular scene, thereby removing the connection. Do understand of course that if that scene is bound in other places, or used in programming elsewhere, you'll be removing it there as well - use responsibly and at your own risk!
Ingoiolo81 Posted March 31, 2015 Posted March 31, 2015 You can certainly add programming overtop, but it will continue to trigger the bound 'device'. Note that if the button is triggering a lighting scene - you COULD simply delete that particular scene, thereby removing the connection. Do understand of course that if that scene is bound in other places, or used in programming elsewhere, you'll be removing it there as well - use responsibly and at your own risk!Thanks for your response. So to bring a precise example, one of the buttons i want to change at the moment has as only effect that of triggering the lighting 'holiday mode' with a single tap. What I would like to do is 1) single tap switches off all lights and AV; 2) double tap triggers 'holiday mode'; triple tap disables 'holiday mode'Does this make sense?
Cyknight Posted March 31, 2015 Posted March 31, 2015 Assuming 'holiday mode' is an actual lighting scene:Make a copy of the scene under the agent (build-in option). Delete the original scene.Program away.
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