LollerAgent Posted July 31, 2019 Share Posted July 31, 2019 I have a keypad that has the following buttons defined: BUTTON1 - Advanced Lighting Scene 1 via connection/binding BUTTON2 - Advanced Lighting Scene 2 via connection/binding BUTTON3 - Advanced Lighting Scene 3 via connection/binding BUTTON4 - Room Control (cycles through audio sources) via connection/binding BUTTON5 - All off UP - Room Control Volume UP via connection/binding DOWN - Room Control Volume DOWN via connection/binding Is there a way that I can make the UP/DOWN buttons control volume *if* audio is active (via room control) in the room, and make it ramp the advanced lighting scenes up/down *if* a scene is active? This can probably be cobbled together using programming, but I would like to continue to use connections/binding if possible (since Room Control makes volume control simple). Any ideas? Link to comment Share on other sites More sharing options...
Neo1738 Posted August 3, 2019 Share Posted August 3, 2019 On 7/31/2019 at 9:47 AM, LollerAgent said: I have a keypad that has the following buttons defined: BUTTON1 - Advanced Lighting Scene 1 via connection/binding BUTTON2 - Advanced Lighting Scene 2 via connection/binding BUTTON3 - Advanced Lighting Scene 3 via connection/binding BUTTON4 - Room Control (cycles through audio sources) via connection/binding BUTTON5 - All off UP - Room Control Volume UP via connection/binding DOWN - Room Control Volume DOWN via connection/binding Is there a way that I can make the UP/DOWN buttons control volume *if* audio is active (via room control) in the room, and make it ramp the advanced lighting scenes up/down *if* a scene is active? This can probably be cobbled together using programming, but I would like to continue to use connections/binding if possible (since Room Control makes volume control simple). Any ideas? What about setting default bind lights, a button double tap binds sound for x amount of time? Something ti that effect. Not sure just a thought. I do get what you're asking for though. Link to comment Share on other sites More sharing options...
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