Matthewjocko Posted September 27, 2014 Share Posted September 27, 2014 What is the best way to bind two lights to one keypad button. Since you are unable to bind two toggle buttons to a keypad button there is no simple way to do this. Right now I have the dimmer tell the keypad when their light levels change to set the color on it to either yellow or black depending on the status of the light. Is there a better way to do this? I sometimes have issues of the lights going out of sync because someone hits the actually light switched and because it is on toggle they stay out of sync. Is there any way to bind 2 loads to one keypad button? Also I have one delayed to set the color of the keypad button so that both lights aren't conflicting when trying to set the color. Thanks,Matt Link to comment Share on other sites More sharing options...
SMHarman Posted September 27, 2014 Share Posted September 27, 2014 Unbind all lights. Create a scene for the two lights. Bind the scene or assign the scene to the buttons. Think of it as a two button keypad. Link to comment Share on other sites More sharing options...
Matthewjocko Posted September 27, 2014 Author Share Posted September 27, 2014 Going to try that right now thanks for the idea never thought of that. Link to comment Share on other sites More sharing options...
Matthewjocko Posted September 27, 2014 Author Share Posted September 27, 2014 That works but I can't hold to dim. That fixes the issue where the lights would go out of sync but i still can't hold to dim which I can do on the lights that are directly tied to a keypad button. Link to comment Share on other sites More sharing options...
SMHarman Posted September 27, 2014 Share Posted September 27, 2014 You could have double and triple tap for different ramp / dim scenes. Do advanced scenes dim? Link to comment Share on other sites More sharing options...
SMHarman Posted September 27, 2014 Share Posted September 27, 2014 Press and hold is another parameter on the switch. Link to comment Share on other sites More sharing options...
Matthewjocko Posted September 28, 2014 Author Share Posted September 28, 2014 You could have double and triple tap for different ramp / dim scenes.Do advanced scenes dim?Advanced Scenes don't dim, I don't think so. Link to comment Share on other sites More sharing options...
Matthewjocko Posted September 28, 2014 Author Share Posted September 28, 2014 How would the press and hold parameters help me. The action of it reversing direction when you release then click again would be very hard to manually program. Link to comment Share on other sites More sharing options...
Cyknight Posted September 28, 2014 Share Posted September 28, 2014 Advanced Scenes don't dim, I don't think so. Hang on there.First, USE ADVANCED SCENES ALWAYS - the older lighting scene agent is still there to allow conversion on updated systems to advanced but should be ignored otherwise.Also, advanced scenes allow for toggle scenes, automatic LED tracking and more. Advanced Scenes CAN do complete scene dimming/fading - the older lighting devices are the ones unable to do this but current types very much do do this. Link to comment Share on other sites More sharing options...
Matthewjocko Posted September 28, 2014 Author Share Posted September 28, 2014 Hang on there.First, USE ADVANCED SCENES ALWAYS - the older lighting scene agent is still there to allow conversion on updated systems to advanced but should be ignored otherwise.Also, advanced scenes allow for toggle scenes, automatic LED tracking and more. Advanced Scenes CAN do complete scene dimming/fading - the older lighting devices are the ones unable to do this but current types very much do do this.is there any way to do the dimming/fading with the older devices? Link to comment Share on other sites More sharing options...
Cyknight Posted September 28, 2014 Share Posted September 28, 2014 Unfortunately, nothing 'natively'.You CAN program a press on a button to press the top button on two or more devices. And on release, release the same two buttons. This will simulate it, but it wont be exact. Another method is the you can connect ONE light, and program that light to change every time the first light changes level - this however bind one light to the other permanently. Best, connect one light, then on release program the other lights to go to the same level as the bound light. They wont ramp together, but end up exactly at the same level. Link to comment Share on other sites More sharing options...
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