bdo21 Posted April 6, 2020 Share Posted April 6, 2020 I have Lutron Homeworks QS and it integrates well with Control4 so I can program functions for specific buttons with “press” or “release”. Lutron can also trigger actions off “hold” or double tap - is there any way for me to access this through Composer? I have buttons which serve a purpose for lighting and I would like to use them for audio as well with a hold action. Thank you Quote Link to comment Share on other sites More sharing options...
Composer4hire Posted April 7, 2020 Share Posted April 7, 2020 Unless it’s changed, it’s been a while since I’ve used c4 to control lutron, the hold and double tap typically don’t work well across the two platforms. What could work is programming a phantom the utilizes a single press for the action you want to complete and tying that to a custom button. Hope this helps. Quote Link to comment Share on other sites More sharing options...
OPS Posted April 11, 2020 Share Posted April 11, 2020 Those only work with C4 EQ. Quote Link to comment Share on other sites More sharing options...
mujtaba.khokhar Posted April 11, 2020 Share Posted April 11, 2020 There’s no proper way to do a hold with c4 and lutron. However you can program in a variable that allows you to do a double or triple tap sort of... I use this function to program music presets or for video switching from a keypad Sent from my iPhone using Tapatalk Quote Link to comment Share on other sites More sharing options...
mujtaba.khokhar Posted April 11, 2020 Share Posted April 11, 2020 Unless it’s changed, it’s been a while since I’ve used c4 to control lutron, the hold and double tap typically don’t work well across the two platforms. What could work is programming a phantom the utilizes a single press for the action you want to complete and tying that to a custom button. Hope this helps. This is also a great way of doing this. So the function you want as a hold setup a shared scene. Adding the scene to the keypad you want and to a phantom keypad. Add the phantom keypad into composer and there you have it. This can either be linked to an experience button or a logging scene via custom programming.Hope that makes senseMSent from my iPhone using Tapatalk Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.